Blitz3D Programming

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TopicAuthorPostsLast post
Error Writing to...Adren Software7EdzUp[SD] (Many moons ago)
Help with projecting vertsTom2DJWoodgate (Many moons ago)
Need assistance: Geometric shadowsChrML13Tom (Many moons ago)
Version 1.86 and datapakjreyes9Imphenzia (Many moons ago)
sailboat model animationNacra5Nacra (Many moons ago)
should that be so?slave_of_time5slave_of_time (Many moons ago)
Freeing Surfaces ?Stickman6Jeppe Nielsen (Many moons ago)
Question about ColDet DLLCopperCircle4elias_t (Many moons ago)
collisions within a type?gellyware4Gauge (Many moons ago)
Finding the GradientAries6Shambler (Many moons ago)
sorry for X post, but I need some advanced help!StOrM33StOrM3 (Many moons ago)
tokamak collisionsPicklesworth1Picklesworth (Many moons ago)
co-ordinates of front of mesh?Jeremy Paxman - Yeeeeeeeees4Jeremy Paxman - Yeeeeeeeees (Many moons ago)
Render to texture?mrtricks13TeraBit (Many moons ago)
Pivots in .b3d formatblitzbasico4blitzbasico (Many moons ago)
quickest SORT method on 4 numbers ?Dax Trajero10BlackJumper (Many moons ago)
tform vectorJeremy Paxman - Yeeeeeeeees7CyberHeater (Many moons ago)
Cube maps and lazinessPicklesworth6Ruz (Many moons ago)
framrate slowdow?nRuz10Ruz (Many moons ago)
HELP - Blitz not liking Tokamak on my work PCVorderman4Vorderman (Many moons ago)
Feature Request: TriangleNX/Y/Z()Nilium8AntMan - Banned in the line of duty. (Many moons ago)
Texture size limitationsImphenzia22Tom (Many moons ago)
data handlingJeremy Paxman - Yeeeeeeeees2jfk EO-11110 (Many moons ago)
A little BlitzUI helpJoeGr3JoeGr (Many moons ago)
I need more U/V coords - I think!John Pickford63AntMan - Banned in the line of duty. (Many moons ago)

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