Blitz3D Programming

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TopicAuthorPostsLast post
Smooth Waterwizzlefish5wizzlefish (Many moons ago)
Adding vertexes with UV coordsChaduke11Cygnus (Many moons ago)
Create Sprite, FreeSpriteNeochrome11Neochrome (Many moons ago)
HELP with photoshope .PNG transparenciesNeochrome10Neochrome (Many moons ago)
Vertex AnimationMakepool5Zenith (Many moons ago)
Measurement of RenderWorld TimeKuRiX6Rhyolite (Many moons ago)
Static Data Loader v0.0.2dena1dena (Many moons ago)
Strange alpha problem...Ross C11Dark Half (Many moons ago)
Long Lost Topicswizzlefish4Ice9 (Many moons ago)
About Texture LimitsKuRiX10Mustang (Many moons ago)
Banks and ImagesNicstt4Nicstt (Many moons ago)
Help With Sound BPMNeochrome16Neochrome (Many moons ago)
Multi types and functionsShifty Geezer4big10p (Many moons ago)
port i/ojhocking4John Blackledge (Many moons ago)
push object away from explosion centerryan scott2John Pickford (Many moons ago)
Wireframe questionEdzUp[SD]4EdzUp[SD] (Many moons ago)
BF1942 type gameChroma10GfK (Many moons ago)
3d limits for machine specCaff3EdzUp[SD] (Many moons ago)
B3D Models crash in debug modeMakepool1Makepool (Many moons ago)
Other file formatscr7Cygnus (Many moons ago)
After team followingcr32Mustang (Many moons ago)
Did anyone ever speed up Rendering to a Texture?John Pickford7Oddball (Many moons ago)
GNET on your own serverLeadwerks39jfk EO-11110 (Many moons ago)
Blitz lightingPaulo4Rhyolite (Many moons ago)
Extract Media From ExeKuRiX7Wings (Many moons ago)

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