Blitz3D Programming

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TopicAuthorPostsLast post
UNDO\ REDOwesh4cyberseth (Many moons ago)
Easiest way to position something in front of camera?John Galt5John Galt (Many moons ago)
wierd type problem...SSS18John Galt (Many moons ago)
move towards pointnadia5Ross C (Many moons ago)
textured quad vs 2dhub15DrakeX (Many moons ago)
Free World / Map Editor??Grisu4Gabriel (Many moons ago)
BumpmappingRoss C19Ross C (Many moons ago)
SpriteFXdarklordz6poopla (Many moons ago)
"Getting" the node/pivot froma b3d fileGauge2jhocking (Many moons ago)
2000 polys?Ross C11Doclar1 (Many moons ago)
total onscreen polys?Ross C17Gauge (Many moons ago)
Built in Occlusion ...Codemonger6Codemonger (Many moons ago)
Position a quad with 2d coordinateshub5hub (Many moons ago)
Hidden FunctionNeochrome13DrakeX (Many moons ago)
DeltaPitch problemKen Lynch5Ken Lynch (Many moons ago)
Some free 3d high poly meshesGrumpyOldMan3Mustang (Many moons ago)
Where to start: 3D Jump & RunGrisu8Zephar123 (Many moons ago)
mouse double clickwesh4Hotcakes (Many moons ago)
Need Help With the maths for a space gameSSS4LostCargo (Many moons ago)
celshading outlines that animate with boned anims?DrakeX10DrakeX (Many moons ago)
Confused by vertexes and surfacessyfax6sswift (Many moons ago)
multitexturing using alpha-blended layersJoeGr8jhocking (Many moons ago)
Open-DNA Is Going DownReda Borchardt7FlameDuck (Many moons ago)
Write to terrain textureabacadabad8abacadabad (Many moons ago)
How does blitz3d handle 196x128 textures?Game Producer6DrakeX (Many moons ago)

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