Blitz3D Programming

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TopicAuthorPostsLast post
TransformVector in simple termsLane9Lane (Many moons ago)
Elusive RenderWorld() CrashAl Mackey8jhocking (Many moons ago)
HTMLViewLostCargo3LostCargo (Many moons ago)
New Update Normals!John Blackledge6big10p (Many moons ago)
Vector3D lib available, including quarternion functions.Leadwerks5big10p (Many moons ago)
How to write an ATan2( ) function?Leadwerks5sswift (Many moons ago)
problems with modifyterrain commandL&L7John Blackledge (Many moons ago)
lauch another b3d exe from your programhub20John Blackledge (Many moons ago)
An approach to Inverse KinematicsLitobyte13Litobyte (Many moons ago)
Check is there an animation into an .x or b3d filehub2jhocking (Many moons ago)
Optimisation and the inner workings of BlitzSkitchy13Anthony Flack (Many moons ago)
Fast checking if a line segment is going through a triangle?Bot Builder6DJWoodgate (Many moons ago)
Timers are a bit off?-=Darkheart=-1-=Darkheart=- (Many moons ago)
Fastest HUD RenderingLostCargo17LostCargo (Many moons ago)
fog and entityblendkoekjesbaby6koekjesbaby (Many moons ago)
Levels (Maps) - best way to store themPaulJG11superqix (Many moons ago)
EntityParent questionRob Pearmain3jhocking (Many moons ago)
Window ClassXenon2Xenon (Many moons ago)
Paint Terrain TextureFilax8Filax (Many moons ago)
Making Skidracer's single surface particle system face camera?ashmantle14Wiebo (Many moons ago)
Making a sprite blackFader4Fader (Many moons ago)
Homing missileHNPhan5LostCargo (Many moons ago)
Simulate horizontal fan actionhub11Bot Builder (Many moons ago)
Delete an entitywesh4dirkduck (Many moons ago)
.b3d format - multiple animations?GrumpyOldMan7Tom (Many moons ago)

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