Hi everyone
I have just upgraded to version 1.86 and an architectural walk through lightmapped with gile[s] and with its resources packed with datapack is behaving extrange.
To be more specific, first level invocations such as loadimage(Pak("image.jpg")) or loadmesh(Pak("mesh.b3d")) work fine but second level ones such as those loadmesh has to do in order to load its own textures are not.
Reading the tiny doc I have about datapak, once it finds a geometry file name such as .x or .b3d it tries to find out which textures will that geometry demand in order to unpack them in advance. ¿Could this process have been affected by the change of versión? ¿Has anyone faced the same problem or could try to reproduce it?
All the best,
-Javier
I have just upgraded to version 1.86 and an architectural walk through lightmapped with gile[s] and with its resources packed with datapack is behaving extrange.
To be more specific, first level invocations such as loadimage(Pak("image.jpg")) or loadmesh(Pak("mesh.b3d")) work fine but second level ones such as those loadmesh has to do in order to load its own textures are not.
Reading the tiny doc I have about datapak, once it finds a geometry file name such as .x or .b3d it tries to find out which textures will that geometry demand in order to unpack them in advance. ¿Could this process have been affected by the change of versión? ¿Has anyone faced the same problem or could try to reproduce it?
All the best,
-Javier