Blitz3D Programming

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TopicAuthorPostsLast post
Need online helpXtremeCoder2Matty (Many moons ago)
Animated Texture with DDSMortiis15_33 (Many moons ago)
Current music volumeEkix9Ekix (Many moons ago)
Particles getting deletedPete Carter3Pete Carter (Many moons ago)
"Snapping" bones to meshesxtremegamr14t3K|Mac (Many moons ago)
WinBlitz3Dbig10p14big10p (Many moons ago)
Creating a high score tableTobo2Yan (Many moons ago)
Child PositionNack3Nack (Many moons ago)
Erratic Sprite Behaviorstayne14lo-tekk (Many moons ago)
MonitorJerome Squalor4GfK (Many moons ago)
Entityblend = 2, no alphaVorderman4Vorderman (Many moons ago)
Aligning a shadow to a meshVorderman6Vorderman (Many moons ago)
Texture accessNaughty Alien4Ross C (Many moons ago)
Bone animation_3316syntax (Many moons ago)
Finally .. Flash in Blitz!!PsychicParrot49cash (Many moons ago)
Fading Fog + Skymap ?!Danny7Danny (Many moons ago)
Willing to pay for decent 3d platform source.\/Ert|g06IPete2 (Many moons ago)
BSPJerome Squalor6jfk EO-11110 (Many moons ago)
ClearSurface Functionringwraith8Danny (Many moons ago)
GetMatElement MatToEulerBobysait1Bobysait (Many moons ago)
multiople textures + closed mesh_336_33 (Many moons ago)
Cube inside to meshAzaratur5Azaratur (Many moons ago)
This is driving me madIon4markcw (Many moons ago)
Alpha textureBob1315Gillissie (Many moons ago)
DirectX 9.0 Library ?ala_samodi126Naughty Alien (Many moons ago)

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