HELP with photoshope .PNG transparencies

Blitz3D Forums/Blitz3D Programming/HELP with photoshope .PNG transparencies

Can someone help?
need a tutorial on making a .png file contain alpha map

make the example work for black text
im using Photoshop CS (version 8)

I only have PS6 but i'll assume its the same. Create an image, then create a new layer, draw your stuff onto this layer, disable the 'background' layer (the transparent bits show in a 'checkerboard' pattern), save your image to PNG.

it sort of worked, but its got white area's where it was MENT to be masked

You need to load your texture with the alpha flag.

Gfk.... I could kiss you!!!
IT worked!!!
i realy hate PNG sometimes!!!
it was stupidly easy i should have bin able to do this my self!! Writers block??? WOW

Gfk.... I could kiss you!!!
Not if you expect me to help you ever again, you won't.

:)

You dont need to worry about that!

lol

Just had the same alpha-png prob myself.

LoadImage has no alpha-flag but by default Blitz treats black(0,0,0) (at least) in png-files as transparent. You can change the "transparent" color (should you need black in your image to really be black) with MaskImage handle, R,G,B.

- b
(no kisses necessary here, either)

the masking works well for sprites the way i needed it to. using maskimage on loadimage stuff works well also.

har har har @ the "no kisses neccessary"

OFF TOPIC
how do i use l33t speach?