Child Position

Blitz3D Forums/Blitz3D Programming/Child Position

I cant seem to find the child x,y,z once i attach it to another mesh.
Look at the example given with the "createpivot" command. The sphere is spinning accordingly, and the X position is always 5. Is there anyway to find the actual position? Hope that make sense

Nack

Use the global position parameter ... i.e. entityx( child, 1 )

By default entityx( child ) gives you the local position.

Oh. it works perfectly now. Thx