I cant seem to find the child x,y,z once i attach it to another mesh.
Look at the example given with the "createpivot" command. The sphere is spinning accordingly, and the X position is always 5. Is there anyway to find the actual position? Hope that make sense
Nack
Look at the example given with the "createpivot" command. The sphere is spinning accordingly, and the X position is always 5. Is there anyway to find the actual position? Hope that make sense
Nack