Particles getting deleted

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in old style racer ive been using particle candy for my smoke etc. the game is split screen and ive made it so that all the view points are at a 45 degree angle so the particles always look right even though they are alined to the first camera. the only problem im having is that when i added extra emitters i notice that particle candy doesnt render particles if there are out of camera ones view. how do i stop it from removing these particles they have quite a short life span anyway so i dont need this feature.

ok ive change the function pt_inview and ive got it working but its aligning to the first camera and ive got to figure out a way of keeping it at 45 degrees. what part of the code do i need to change to fix the angle of the particles to a 45 degree angle

I found it myself, sorry i missed the line about ; ADJUST DUMMY QUAD in the code. its was quite simple to cut this section out and align the quad manually.