Hi,
I’m looking for some routine, which turns, moves an entity towards a target point and one can supply a turn softening parameter, to indicate how fast the entity should turn towards the new target point. I know I have seen this kind of routine floating around here before and I did a search for it, but I can’t seem to find it. And I could probably also hack something like this together myself. But why reinventing the wheel? ;-)
Thanx a lot for any response!
I’m looking for some routine, which turns, moves an entity towards a target point and one can supply a turn softening parameter, to indicate how fast the entity should turn towards the new target point. I know I have seen this kind of routine floating around here before and I did a search for it, but I can’t seem to find it. And I could probably also hack something like this together myself. But why reinventing the wheel? ;-)
Thanx a lot for any response!