I want to position an entity a fixed distance in front of my (movable) camera. No problem positioning at camera coords, but what is the easiest way to move it a bit in front?
Easiest way to position something in front of camera?
Blitz3D Forums/Blitz3D Programming/Easiest way to position something in front of camera? well i would do this
make the objects positition equel to the camera and then
objectX = objectX-Sin(EntityYaw(Camera))*Distance
objectY = objectY-Sin(EntityPitch(Camera))*Distance
objectZ = objectZ+Cos(EntityYaw(Camera))*Distance
you will have to play around with the Distance
make the objects positition equel to the camera and then
objectX = objectX-Sin(EntityYaw(Camera))*Distance
objectY = objectY-Sin(EntityPitch(Camera))*Distance
objectZ = objectZ+Cos(EntityYaw(Camera))*Distance
you will have to play around with the Distance
Thanks very much, young man : )
<<Just been reading the off-topic stuff- I must get a life!!>>
<<Just been reading the off-topic stuff- I must get a life!!>>
That reply was to SSS, didn't see your contrib, MB. I guessed there may be some tricksy B3D commandset way of doing it. Cheers.