All Posts by John Galt
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| Topic | Author | Posts | Forum | Posted |
|---|---|---|---|---|
| little Benchmark | Barbapapa | 35 | BlitzMax Programming | Many moons ago |
| I'm glad I am not making a space game... | Picklesworth | 8 | General Discussion | Many moons ago |
| Am I sad. :) | Amon | 28 | General Discussion | Many moons ago |
| Suggestion box | _33 | 8 | General Discussion | Many moons ago |
| Wishlist | Leadwerks | 54 | BlitzMax Programming | Many moons ago |
| Wishlist | Leadwerks | 54 | BlitzMax Programming | Many moons ago |
| old fart | Nice_But_Dim | 42 | General Discussion | Many moons ago |
| What's the difference between this code? | Chroma | 13 | BlitzMax Beginners Area | Many moons ago |
| What's the difference between this code? | Chroma | 13 | BlitzMax Beginners Area | Many moons ago |
| Test of Engine v1.14 renderer | Leadwerks | 27 | General Discussion | Many moons ago |
| Bless its little cotton socks.. | John Galt | 5 | General Discussion | Many moons ago |
| Non-local App Memory Manipulation | Zenn Lee | 11 | BlitzMax Programming | Many moons ago |
| Invaders From Space - demo | dmaz | 27 | Blitz Showcase | Many moons ago |
| GE Force 8800 noise | Leadwerks | 8 | General Discussion | Many moons ago |
| Is type not extended... | fredborg | 12 | BlitzMax Programming | Many moons ago |
| 3030 Deathwar | Rimmsy | 28 | Blitz Showcase | Many moons ago |
| Loop, Type and General Game Structure? | Apollonius | 14 | BlitzMax Beginners Area | Many moons ago |
| Loop, Type and General Game Structure? | Apollonius | 14 | BlitzMax Beginners Area | Many moons ago |
| Your going to hate me | Pete Carter | 14 | Blitz3D Beginners Area | Many moons ago |
| Your going to hate me | Pete Carter | 14 | Blitz3D Beginners Area | Many moons ago |
| GE Force 8800 noise | Leadwerks | 8 | General Discussion | Many moons ago |
| Hard disc media players | John Galt | 3 | General Discussion | Many moons ago |
| Hard disc media players | John Galt | 3 | General Discussion | Many moons ago |
| Calculation turning circle radius | big10p | 4 | Blitz3D Programming | Many moons ago |
| "puki" chess - Blitz3D | puki | 31 | Graphics Showcase | Many moons ago |