I've starting this topic earlier without any success and have decided to respawn it with a clearer question, better stated question. I hate to bug you guys, but there seems to have been many topics addressing this very questions without really any answers. It seem that there have been may people interested, especially me:), and it would be great to get it answered.
My questions is, is there a way to point to variables outside of your blitzmax application. If so, how would you go about doing that?
Let’s say you wrote a program that created a spot in memory to place an integer, let's say the integer’s value was 1521. You ran that program and from another application you wanted to change that integer to 1522, how would you do that.
You would have to loop through your memory until you found the value of 1521, right. Then you would have to place 1522 in that memory location. How would this program work?
Thanks for all this help,
Hopefully somebody knows how to do this:)
My questions is, is there a way to point to variables outside of your blitzmax application. If so, how would you go about doing that?
Let’s say you wrote a program that created a spot in memory to place an integer, let's say the integer’s value was 1521. You ran that program and from another application you wanted to change that integer to 1522, how would you do that.
You would have to loop through your memory until you found the value of 1521, right. Then you would have to place 1522 in that memory location. How would this program work?
Thanks for all this help,
Hopefully somebody knows how to do this:)