All Posts by Tom
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| Topic | Author | Posts | Forum | Posted |
|---|---|---|---|---|
| collisions within a type? | gellyware | 4 | Blitz3D Programming | Many moons ago |
| Render to texture? | mrtricks | 13 | Blitz3D Programming | Many moons ago |
| Texture size limitations | Imphenzia | 22 | Blitz3D Programming | Many moons ago |
| Feature Request: TriangleNX/Y/Z() | Nilium | 8 | Blitz3D Programming | Many moons ago |
| tform vector | Jeremy Paxman - Yeeeeeeeees | 7 | Blitz3D Programming | Many moons ago |
| Hellicopter | granada | 26 | Graphics Showcase | Many moons ago |
| CameraProject & aspect ratio | Tom | 3 | Blitz3D Programming | Many moons ago |
| CameraProject & aspect ratio | Tom | 3 | Blitz3D Programming | Many moons ago |
| Sand of time glowing effect | Filax | 25 | Blitz3D Programming | Many moons ago |
| Cinema4D question | PowerPC603 | 12 | Blitz3D Beginners Area | Many moons ago |
| b3d file + textures | Panno | 7 | Blitz3D Programming | Many moons ago |
| Anyone have a World to Screen func -clipping? | Tom | 3 | Blitz3D Programming | Many moons ago |
| Entity number? clarification | puki | 6 | Blitz3D Programming | Many moons ago |
| SwiftBOBS now available! (2D sprite system) | sswift | 28 | Blitz Showcase | Many moons ago |
| Need Help With 3D Models. | xmlspy | 31 | Blitz3D Programming | Many moons ago |
| Dot3 revisited | Tom | 10 | Blitz3D Programming | Many moons ago |
| Dot3 revisited | Tom | 10 | Blitz3D Programming | Many moons ago |
| Animated mesh with multiple weights | marksibly | 89 | Blitz3D Programming | Many moons ago |
| Request: VertexX(), Y, Z global flag | Tom | 2 | Blitz3D Programming | Many moons ago |
| Request: VertexX(), Y, Z global flag | Tom | 2 | Blitz3D Programming | Many moons ago |
| Animated mesh with multiple weights | marksibly | 89 | Blitz3D Programming | Many moons ago |
| tecno track | CodeD | 32 | Blitz Showcase | Many moons ago |
| Animated mesh with multiple weights | marksibly | 89 | Blitz3D Programming | Many moons ago |
| Probably a silly texture question | cash | 5 | Blitz3D Programming | Many moons ago |
| exiting animation loop | Ruz | 27 | Blitz3D Programming | Many moons ago |