All Posts by Chris C
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| Topic | Author | Posts | Forum | Posted |
|---|---|---|---|---|
| Software Passport Pro Integration | Indiepath | 11 | BlitzMax Programming | Many moons ago |
| depth buffer | Chris C | 5 | Linux Discussion | Many moons ago |
| Software Passport Pro Integration | Indiepath | 11 | BlitzMax Programming | Many moons ago |
| Any interest in Vivid2.0 OpenSource? | AntMan - Banned in the line of duty. | 15 | BlitzMax Programming | Many moons ago |
| modules wishlist | skidracer | 101 | BlitzMax Programming | Many moons ago |
| depth buffer | Chris C | 5 | Linux Discussion | Many moons ago |
| JV-ODE Physics Thread 2 (locked) | VIP3R | 200 | Blitz3D Userlibs | Many moons ago |
| Converting a matrix back to euler angles? | AntMan - Banned in the line of duty. | 20 | BlitzMax Programming | Many moons ago |
| bsp collisions and lifts (howto!) | Chris C | 1 | BlitzMax Programming | Many moons ago |
| binary fractions (floats) | Chris C | 5 | BlitzMax Programming | Many moons ago |
| Setting to Desktop Resolution | AAM | 6 | BlitzMax Programming | Many moons ago |
| ellipse / polly collision | Chris C | 5 | BlitzMax Programming | Many moons ago |
| ellipse / polly collision | Chris C | 5 | BlitzMax Programming | Many moons ago |
| ShaderrControl | AntMan - Banned in the line of duty. | 6 | BlitzMax OpenGL Programming | Many moons ago |
| ellipse / polly collision | Chris C | 5 | BlitzMax Programming | Many moons ago |
| glSelectBuffer float value for depth | Chris C | 6 | BlitzMax OpenGL Programming | Many moons ago |
| bsp parsing and lighting | Chris C | 13 | BlitzMax Programming | Many moons ago |
| glSelectBuffer float value for depth | Chris C | 6 | BlitzMax OpenGL Programming | Many moons ago |
| glSelectBuffer float value for depth | Chris C | 6 | BlitzMax OpenGL Programming | Many moons ago |
| glSelectBuffer float value for depth | Chris C | 6 | BlitzMax OpenGL Programming | Many moons ago |
| gl method for lightmaps | Chris C | 6 | BlitzMax OpenGL Programming | Many moons ago |
| Passing a type to a dll | Indiepath | 8 | BlitzMax Programming | Many moons ago |
| bsp parsing and lighting | Chris C | 13 | BlitzMax Programming | Many moons ago |
| gl method for lightmaps | Chris C | 6 | BlitzMax OpenGL Programming | Many moons ago |
| oh so thats what messes with bglDrawText .... | Chris C | 1 | BlitzMax Programming | Many moons ago |