All Posts by wedoe
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| Topic | Author | Posts | Forum | Posted |
|---|---|---|---|---|
| Sin Text Scroller | CodeD | 23 | Blitz3D Beginners Area | Many moons ago |
| Sprite trails | Drekinn | 18 | Blitz3D Beginners Area | Many moons ago |
| Sin Text Scroller | CodeD | 23 | Blitz3D Beginners Area | Many moons ago |
| Getcolor query | keyboard | 9 | Blitz3D Beginners Area | Many moons ago |
| text to speech synthesis | jhocking | 34 | Blitz3D Beginners Area | Many moons ago |
| Game is slow at the beginning | Jeremy Paxman - Yeeeeeeeees | 8 | Blitz3D Programming | Many moons ago |
| TechTech | RFBcsa | 3 | Blitz Showcase | Many moons ago |
| Hyper Bouncer | Boiled Sweets | 25 | Blitz Showcase | Many moons ago |
| Hyper Bouncer | Boiled Sweets | 25 | Blitz Showcase | Many moons ago |
| Hyper Bouncer | Boiled Sweets | 25 | Blitz Showcase | Many moons ago |
| nano with bloom filter | Bouncer | 14 | Blitz Showcase | Many moons ago |
| Animated mesh with multiple weights | marksibly | 89 | Blitz3D Programming | Many moons ago |
| Spinning Cube Demo | Rob Farley | 15 | Blitz Showcase | Many moons ago |
| pack files into single exe? | CodeD | 7 | Blitz3D Beginners Area | Many moons ago |
| Sin/Cos Lookup Tables | Apocalypse | 77 | Blitz3D Programming | Many moons ago |
| Sin/Cos Lookup Tables | Apocalypse | 77 | Blitz3D Programming | Many moons ago |
| Proper Ball Aiming | Apocalypse | 6 | Blitz3D Programming | Many moons ago |
| Proper Ball Aiming | Apocalypse | 6 | Blitz3D Programming | Many moons ago |
| Sin/Cos Lookup Tables | Apocalypse | 77 | Blitz3D Programming | Many moons ago |
| Aiming Balls | Apocalypse | 3 | Blitz3D Programming | Many moons ago |
| Do These Balls Look Real? | Apocalypse | 6 | Blitz3D Programming | Many moons ago |
| Sin/Cos Lookup Tables | Apocalypse | 77 | Blitz3D Programming | Many moons ago |
| New Cletus Clay screenshots | Anthony Flack | 65 | Blitz Showcase | Many moons ago |
| Sin/Cos Lookup Tables | Apocalypse | 77 | Blitz3D Programming | Many moons ago |
| Sin/Cos Lookup Tables | Apocalypse | 77 | Blitz3D Programming | Many moons ago |