nano with bloom filter

Miscellaneous Forums/Blitz Showcase/nano with bloom filter

just had to post some pictures of nano... I was just experimenting with combining my bloom filter with it... and I really like how it looks with it.




Damn thats pretty.....was just wonderin though, how exactly is that game played?
(looks like yer in a human blood stream or something :-/)

BTW, mind givin' us a "Before & After" thing there plz? I just want to see the actual diff. with your filter on & off.

Looks like somthing "farb-rausch" would do :)
That spells "looking great" !

Genexi2:



Here is a rather strong glow just to show the difference. The main difference is that the light "wraps" around objects in a cool way. It looks much better live than in screenies though.

bloom filter... i want ooooonnnnneeeee...

Oh...A bloom filter. I thought maybe you stuck one of those micro cameras on a wire and swallowed it. Looks like you need a little more fiber in your diet.
(and I'm not even going to say one thing about the bowling pin...)

Whatever a bloom filter is I reckon I'd like to try it out.

Cool, how about a function source for bloom in the code archive?

Just experiment with blend modes.

Heh, looks nice. Glad you showed the comparison...really makes a difference.

Glad I'm not the only one that thought he noticed a bowling pin in the fellow's aorta. What's that all about then? ;)
M

Wow! How the hell did you do that!?

Just wonderin, are you able to set the "intensity" or the bloom effect? Dunno if its me, but it looks a little too bright for my eyes to see all the time in a game. :-/

Either way.....it really does add some color to the whole program of yours...especially the background...

Yes... you can tweak lot's of values to get different kind of blooms... and no... it's not going to be so extreme in the game :)

looks nice, although it might amplify the color saturation, dunno if this was your goal, but it's a nice effect too. bloomy!

The saturation's a good thing, tho'. The shot without bloom looks a bit bland now.