Hi all. Any help with the following would be appreciated:
1) I'd like my moving sprite to leave a trail of pixels wherever it goes. I've played around with the Plot and WritePixel commands but anything I draw to the screen is wiped away each time the buffer is refreshed.
Could someone please advise me on how to achieve this trailing effect with double-buffering? (A good example of this would be a paint program).
2) Is it possible to read/set a type field without having to first point at it with the First, Last, Before or After commands?
Sure I could create separate custom type variables, but what if I wanted to refer to say 100 variables individually? I'm not about to hand-type 100 unique custom names am I? Is creating an array with the Dim command the only solution?
1) I'd like my moving sprite to leave a trail of pixels wherever it goes. I've played around with the Plot and WritePixel commands but anything I draw to the screen is wiped away each time the buffer is refreshed.
Could someone please advise me on how to achieve this trailing effect with double-buffering? (A good example of this would be a paint program).
2) Is it possible to read/set a type field without having to first point at it with the First, Last, Before or After commands?
Sure I could create separate custom type variables, but what if I wanted to refer to say 100 variables individually? I'm not about to hand-type 100 unique custom names am I? Is creating an array with the Dim command the only solution?