| Paying someone to code a 2d fighter: Please Read: (locked) | Marvel | 66 | General Discussion | Many moons ago |
| shadow system : GOM | Pedro | 8 | Blitz Showcase | Many moons ago |
| shadow system : GOM | Pedro | 8 | Blitz Showcase | Many moons ago |
| WinBlitz3D? | John Blackledge | 19 | Blitz3D Programming | Many moons ago |
| Animated textures | Moraldi | 7 | BlitzMax Beginners Area | Many moons ago |
| WinBlitz3D? | John Blackledge | 19 | Blitz3D Programming | Many moons ago |
| Animated textures | Moraldi | 7 | BlitzMax Beginners Area | Many moons ago |
| Animated textures | Moraldi | 7 | BlitzMax Beginners Area | Many moons ago |
| C code in Bmax | Najdorf | 6 | BlitzMax Programming | Many moons ago |
| AN8TOB3D transaltor | Pedro | 22 | Content Creation Tools | Many moons ago |
| AN8TOB3D transaltor | Pedro | 22 | Content Creation Tools | Many moons ago |
| AN8TOB3D transaltor | Pedro | 22 | Content Creation Tools | Many moons ago |
| AN8TOB3D transaltor | Pedro | 22 | Content Creation Tools | Many moons ago |
| AN8TOB3D transaltor | Pedro | 22 | Content Creation Tools | Many moons ago |
| AN8TOB3D transaltor | Pedro | 22 | Content Creation Tools | Many moons ago |
| AN8TOB3D transaltor | Pedro | 22 | Content Creation Tools | Many moons ago |
| Blitz3d Tools Demo | Swampdonkey | 40 | Blitz Showcase | Many moons ago |
| blitzmax documentation | Pedro | 6 | BlitzMax Beginners Area | Many moons ago |
| blitzmax documentation | Pedro | 6 | BlitzMax Beginners Area | Many moons ago |
| blitzmax documentation | Pedro | 6 | BlitzMax Beginners Area | Many moons ago |
| how to use vertexcolor ? | Pedro | 3 | Blitz3D Programming | Many moons ago |
| how to use vertexcolor ? | Pedro | 3 | Blitz3D Programming | Many moons ago |
| B3D format : data model | Pedro | 1 | Blitz3D Programming | Many moons ago |
| Which one's better?.....Blitz3D...DarkBASIC Pro....3D GameStudio..?!? | jackzip8 | 64 | Blitz3D Programming | Many moons ago |
| Which one's better?.....Blitz3D...DarkBASIC Pro....3D GameStudio..?!? | jackzip8 | 64 | Blitz3D Programming | Many moons ago |