I wonder if it is possible to have a look on the documentation delivered with blitzmax ?
I would like to check what is the BMAX functions available in term of 3D ?
Is bmax managed the quaternion natively ? If not : could we use the opengl rotate function and interact from BMAX ?
is the b3d format supported by BMAX ? is it the same format with bmax ?
and so on ...
I would like to check what is the BMAX functions available in term of 3D ?
Is bmax managed the quaternion natively ? If not : could we use the opengl rotate function and interact from BMAX ?
is the b3d format supported by BMAX ? is it the same format with bmax ?
and so on ...