| OSA Kit and non-English Windows, please help! | Sphinx | 3 | General Discussion | Many moons ago |
| Wonderland Adventures | Midnight | 25 | Blitz Showcase | Many moons ago |
| Tricky Tracks - New Demo (v1.01) Available | Mark Judd | 40 | Blitz Showcase | Many moons ago |
| BMax3D Hopefuls - TSE Tightens The Screws... (locked) | Red Ocktober | 41 | General Discussion | Many moons ago |
| Indie Game Devs: ‘Forget It’ | AdrianT | 75 | General Discussion | Many moons ago |
| Features in a modern gameengine | Sweenie | 15 | General Discussion | Many moons ago |
| Morrowind Sequal... Oblivion | ICECAP | 34 | Graphics Showcase | Many moons ago |
| Starting a Team? | Idaho Razor | 16 | Blitz3D Programming | Many moons ago |
| Dynamic 3D worlds with a 2D tile system | Strider Centaur | 5 | Blitz3D Programming | Many moons ago |
| New DEMO | Proger | 15 | Blitz3D Programming | Many moons ago |
| Blitz wrapper for Nebula2 | Proger | 31 | Blitz3D Programming | Many moons ago |
| Blitz wrapper for Nebula2 | Proger | 31 | Blitz3D Programming | Many moons ago |
| VividGL 3D_Example1 | AntMan - Banned in the line of duty. | 88 | Blitz Showcase | Many moons ago |
| VividGL 3D_Example1 | AntMan - Banned in the line of duty. | 88 | Blitz Showcase | Many moons ago |
| Why make big games? Why make cheap games? (locked) | Braincell | 200 | Blitz3D Programming | Many moons ago |
| Modulate2X Test | marksibly | 127 | Blitz3D Programming | Many moons ago |
| gile[s] version 1.15 is ready! | fredborg | 19 | Content Creation Tools | Many moons ago |
| gile[s] version 1.02 is out! | fredborg | 29 | Blitz Showcase | Many moons ago |
| Screenshots RE | Ice9 | 26 | Blitz Showcase | Many moons ago |
| Egypt Level (rendered with Gile[s] | Filax | 36 | Blitz Showcase | Many moons ago |
| TECNO - Inside the Base | Paolo | 48 | Blitz Showcase | Many moons ago |
| Making a Living on Game Programming | luke101 | 8 | Blitz3D Beginners Area | Many moons ago |