All Posts by Scott Shaver
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| Topic | Author | Posts | Forum | Posted |
|---|---|---|---|---|
| Problem with importing a module | Scott Shaver | 4 | BlitzMax Programming | Many moons ago |
| SAS Map Editor | Scott Shaver | 43 | BlitzMax Programming | Many moons ago |
| Zoom And Boom | Scott Shaver | 23 | BlitzMax Tutorials | Many moons ago |
| SAS modules | Scott Shaver | 8 | BlitzMax Programming | Many moons ago |
| SAS Map Editor | Scott Shaver | 43 | BlitzMax Programming | Many moons ago |
| Zoom And Boom | Scott Shaver | 23 | BlitzMax Tutorials | Many moons ago |
| SAS Map Editor | Scott Shaver | 43 | BlitzMax Programming | Many moons ago |
| Zoom And Boom | Scott Shaver | 23 | BlitzMax Tutorials | Many moons ago |
| SAS modules | Scott Shaver | 8 | BlitzMax Programming | Many moons ago |
| Zoom And Boom | Scott Shaver | 23 | BlitzMax Tutorials | Many moons ago |
| Zoom And Boom | Scott Shaver | 23 | BlitzMax Tutorials | Many moons ago |
| Another 360 shooter | Wiebo | 85 | Blitz Showcase | Many moons ago |
| applying xoffset to player causing funky results | Matt McFarland | 6 | BlitzMax Programming | Many moons ago |
| applying xoffset to player causing funky results | Matt McFarland | 6 | BlitzMax Programming | Many moons ago |
| distance between two points | hub | 5 | BlitzMax Beginners Area | Many moons ago |
| How to be a good programmer. | Grey Alien | 18 | General Discussion | Many moons ago |
| MaxGUI - what imports are needed | Scott Shaver | 7 | BlitzMax Programming | Many moons ago |
| MaxGUI - what imports are needed | Scott Shaver | 7 | BlitzMax Programming | Many moons ago |
| Problem with importing a module | Scott Shaver | 4 | BlitzMax Programming | Many moons ago |
| SAS Map Editor | Scott Shaver | 43 | BlitzMax Programming | Many moons ago |
| If or when? | Indiepath | 27 | General Discussion | Many moons ago |
| If or when? | Indiepath | 27 | General Discussion | Many moons ago |
| Doing OO card game | ragtag | 8 | BlitzMax Beginners Area | Many moons ago |
| Remake copyrights | Naughty Alien | 38 | General Discussion | Many moons ago |
| Elegant system for doing sprite animations? | Bukky | 12 | BlitzMax Programming | Many moons ago |