All Posts by Jasu
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| Topic | Author | Posts | Forum | Posted |
|---|---|---|---|---|
| Giving birth to AI | Jasu | 71 | General Discussion | Many moons ago |
| Giving birth to AI | Jasu | 71 | General Discussion | Many moons ago |
| Your coding hours | Jeremy Paxman - Yeeeeeeeees | 17 | General Discussion | Many moons ago |
| IDEal 0.8.94 released | Trixx | 68 | Blitz Showcase | Many moons ago |
| Everything is fair in computer games | John Galt | 17 | General Discussion | Many moons ago |
| Computer games can make you feel ashamed | puki | 23 | General Discussion | Many moons ago |
| Give me the CODEZ! | Stevie G | 28 | General Discussion | Many moons ago |
| Interaction with 2 types | Mr. Sandman | 9 | Blitz3D Programming | Many moons ago |
| Interaction with 2 types | Mr. Sandman | 9 | Blitz3D Programming | Many moons ago |
| Two Worlds and MOH Airborne due on Friday | puki | 13 | General Discussion | Many moons ago |
| Interaction with 2 types | Mr. Sandman | 9 | Blitz3D Programming | Many moons ago |
| Good, free, audio editors, sequencers, etc. | chwaga | 8 | Content Creation Tools | Many moons ago |
| Server | Ked | 10 | General Discussion | Many moons ago |
| why would an exe not let.. | ckob | 11 | General Discussion | Many moons ago |
| I'm trying to get 30FPS even | _33 | 22 | Blitz3D Programming | Many moons ago |
| Voidrpg landscaoe Engine test | Wings | 9 | Graphics Showcase | Many moons ago |
| Relative angle between 2 vectors | big10p | 15 | Blitz3D Programming | Many moons ago |
| Relative angle between 2 vectors | big10p | 15 | Blitz3D Programming | Many moons ago |
| Quads | JamesRobinson59281 | 10 | Blitz3D Beginners Area | Many moons ago |
| RPG combat system. | \/Ert|g0 | 11 | Blitz3D Programming | Many moons ago |
| Debugger question | Farflame | 6 | Blitz3D Programming | Many moons ago |
| RPG combat system. | \/Ert|g0 | 11 | Blitz3D Programming | Many moons ago |
| Debugger question | Farflame | 6 | Blitz3D Programming | Many moons ago |
| Tricky Math: Auto-Scale Thumbnails to Fit in Grid | Roland | 12 | Blitz3D Programming | Many moons ago |
| Tricky Math: Auto-Scale Thumbnails to Fit in Grid | Roland | 12 | Blitz3D Programming | Many moons ago |