| Chain physics! | Leadwerks | 23 | Blitz3D Programming | Many moons ago |
| ShadowMaps(Just Getting into it) | Stickman | 3 | Blitz3D Programming | Many moons ago |
| Particle effects in Zelda WindWaker | SSS | 5 | Blitz3D Programming | Many moons ago |
| Transitions on tiles | Uraliss | 9 | Blitz3D Beginners Area | Many moons ago |
| "Area Of Sight Code" Should I use this for my Game? | coffeedotbean | 5 | BlitzPlus Programming | Many moons ago |
| lightsprite | Neochrome | 19 | Blitz3D Programming | Many moons ago |
| EntityOrder | Malice | 5 | Blitz3D Programming | Many moons ago |
| 3D RPG Graphical style taking shape (1 image) | Sunteam Software | 24 | Blitz Showcase | Many moons ago |
| EntityOrder | Malice | 5 | Blitz3D Programming | Many moons ago |
| Roman Temple | Swampdonkey | 14 | Blitz Showcase | Many moons ago |
| how do I save in B3D format | Aoneweb | 3 | Blitz3D Programming | Many moons ago |
| 3D RPG Graphical style taking shape (1 image) | Sunteam Software | 24 | Blitz Showcase | Many moons ago |
| Textures on a mesh/surface/triangle? | Gauge | 3 | Blitz3D Beginners Area | Many moons ago |
| TerrainY equivalent for meshes?? | PsychicParrot | 4 | Blitz3D Programming | Many moons ago |
| 3D RPG Graphical style taking shape (1 image) | Sunteam Software | 24 | Blitz Showcase | Many moons ago |
| New commercial game | Marcelo | 25 | Blitz Showcase | Many moons ago |
| Mp3 looped | jigga619 | 12 | Blitz3D Beginners Area | Many moons ago |
| Terrain Height Maps | Skel | 6 | Blitz3D Programming | Many moons ago |
| 3D RPG Graphical style taking shape (1 image) | Sunteam Software | 24 | Blitz Showcase | Many moons ago |
| 3D RPG Graphical style taking shape (1 image) | Sunteam Software | 24 | Blitz Showcase | Many moons ago |
| storing terrain information | L&L | 69 | Blitz3D Programming | Many moons ago |
| storing terrain information | L&L | 69 | Blitz3D Programming | Many moons ago |
| Whoohoo!! I've finished Sphere Racer!!! | Rob Farley | 30 | Blitz Showcase | Many moons ago |