All Posts by b32
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| Topic | Author | Posts | Forum | Posted |
|---|---|---|---|---|
| Simple rotation problem | Nmuta | 5 | Blitz3D Programming | Many moons ago |
| More crisp model edges | Leto | 13 | Blitz3D Beginners Area | Many moons ago |
| Align To Vector Whoes | Neochrome | 8 | Blitz3D Programming | Many moons ago |
| Simple rotation problem | Nmuta | 5 | Blitz3D Programming | Many moons ago |
| Parameters missing | Drekinn | 5 | Blitz3D Programming | Many moons ago |
| Align To Vector Whoes | Neochrome | 8 | Blitz3D Programming | Many moons ago |
| blitz and remote desktop/citrix | shawnus | 10 | Blitz3D Programming | Many moons ago |
| blitz and remote desktop/citrix | shawnus | 10 | Blitz3D Programming | Many moons ago |
| blitz and remote desktop/citrix | shawnus | 10 | Blitz3D Programming | Many moons ago |
| freeing textures | Jeremy Paxman - Yeeeeeeeees | 7 | Blitz3D Programming | Many moons ago |
| making an image face the mouse | funnyben123 | 4 | Blitz3D Beginners Area | Many moons ago |
| Quaternions Test | Bobysait | 9 | Blitz3D Programming | Many moons ago |
| 3D tetris using collisions | Nmuta | 9 | Blitz3D Programming | Many moons ago |
| Handling several Type-lists | AJirenius | 21 | Blitz3D Beginners Area | Many moons ago |
| is vertex visible ? | b32 | 11 | Blitz3D Programming | Many moons ago |
| is vertex visible ? | b32 | 11 | Blitz3D Programming | Many moons ago |
| is vertex visible ? | b32 | 11 | Blitz3D Programming | Many moons ago |
| is vertex visible ? | b32 | 11 | Blitz3D Programming | Many moons ago |
| is vertex visible ? | b32 | 11 | Blitz3D Programming | Many moons ago |
| is vertex visible ? | b32 | 11 | Blitz3D Programming | Many moons ago |
| store texture in vram | Osoko | 10 | Blitz3D Programming | Many moons ago |
| cam frustum calcul... | OverDozing | 11 | Blitz3D Programming | Many moons ago |
| Additive/Blending Problem with background | Fuller | 22 | Blitz3D Programming | Many moons ago |
| store texture in vram | Osoko | 10 | Blitz3D Programming | Many moons ago |
| cam frustum calcul... | OverDozing | 11 | Blitz3D Programming | Many moons ago |