All Posts by IPete2
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| Topic | Author | Posts | Forum | Posted |
|---|---|---|---|---|
| PhysX wrapper for Blitz3D | Render | 170 | Blitz3D Userlibs | Many moons ago |
| I'm in! | Jonathan Nguyen | 24 | General Discussion | Many moons ago |
| Postscript fonts? | IPete2 | 1 | Blitz3D Programming | Many moons ago |
| I am 100000 today | Grey Alien | 28 | General Discussion | Many moons ago |
| collision detection without response? | chwaga | 7 | Blitz3D Beginners Area | Many moons ago |
| ShapeEntity System | kochOn | 10 | Blitz3D Beginners Area | Many moons ago |
| Blitz3DSDK Press Release | skidracer | 66 | General Discussion | Many moons ago |
| Ball bouncing | jad | 13 | Blitz3D Programming | Many moons ago |
| Ball bouncing | jad | 13 | Blitz3D Programming | Many moons ago |
| Stonehenge 3D - great work Mr Blackledge! | IPete2 | 29 | Blitz3D Programming | Many moons ago |
| Issues with Alpha Textures. | \/Ert|g0 | 2 | Blitz3D Programming | Many moons ago |
| Slowdown | Terry B. | 16 | Blitz3D Beginners Area | Many moons ago |
| physics | Gord | 5 | Blitz3D Beginners Area | Many moons ago |
| Crysis Sandbox demos | puki | 28 | General Discussion | Many moons ago |
| Real-time atmospheric effects - cloud shadows | puki | 38 | General Discussion | Many moons ago |
| Stonehenge 3D - great work Mr Blackledge! | IPete2 | 29 | Blitz3D Programming | Many moons ago |
| What's the best solution for real-time shadows? | JustLuke | 39 | Blitz3D Userlibs | Many moons ago |
| What's the best solution for real-time shadows? | JustLuke | 39 | Blitz3D Userlibs | Many moons ago |
| Viva! | SoggyP | 8 | General Discussion | Many moons ago |
| Star Trek 3D Project | z4g0 | 40 | Blitz Showcase | Many moons ago |
| alpha mapped characters | IPete2 | 2 | Blitz3D Programming | Many moons ago |
| Flash Game Developement | Craig H. Nisbet | 12 | General Discussion | Many moons ago |
| Cool Missile Trails | Buggy | 19 | Blitz3D Programming | Many moons ago |
| Flash Game Developement | Craig H. Nisbet | 12 | General Discussion | Many moons ago |
| object occlusion | David819 | 13 | Blitz3D Programming | Many moons ago |