Hiya,
Using 3DS Max/B3d Pipeline or UU3D is it possible to sucessfully export characters with alpha mapped/ 2 sided textures/meshes so I can get a torn tunic effect?
I don't want to do the rough edges in meshes just in maps, I also want to have straps in other characters, seeing through one mapped texture to another (or part of the same texture).
Any idea? I can't seem to get this to be totally successful.
Thanks,
IPete2
Using 3DS Max/B3d Pipeline or UU3D is it possible to sucessfully export characters with alpha mapped/ 2 sided textures/meshes so I can get a torn tunic effect?
I don't want to do the rough edges in meshes just in maps, I also want to have straps in other characters, seeing through one mapped texture to another (or part of the same texture).
Any idea? I can't seem to get this to be totally successful.
Thanks,
IPete2