| LightBulb Shines | Red Ocktober | 45 | Blitz3D Programming | Many moons ago |
| Chain physics! | Leadwerks | 23 | Blitz3D Programming | Many moons ago |
| Chain physics! | Leadwerks | 23 | Blitz3D Programming | Many moons ago |
| Motion-Capture-Animation in Blitz3d | Swampdonkey | 11 | Blitz Showcase | Many moons ago |
| AlienEditor sneak peek! | Swampdonkey | 34 | Blitz Showcase | Many moons ago |
| Chain physics! | Leadwerks | 23 | Blitz3D Programming | Many moons ago |
| Root Screenies | Zo Zo Zee Zar | 14 | Blitz Showcase | Many moons ago |
| A really easy way to do real-time shadows that is applicable for actual game use | Leadwerks | 63 | Blitz3D Programming | Many moons ago |
| Quite pleased with myself | Anthony Flack | 89 | Blitz Showcase | Many moons ago |
| Quite pleased with myself | Anthony Flack | 89 | Blitz Showcase | Many moons ago |
| Sarge | Zenith | 4 | Blitz Showcase | Many moons ago |
| Sarge | Zenith | 4 | Blitz Showcase | Many moons ago |
| Drop Hero - anime style little dude :) | Dock | 36 | Blitz Showcase | Many moons ago |
| Bozzy The Mole | Zenith | 10 | Blitz Showcase | Many moons ago |
| Bozzy The Mole | Zenith | 10 | Blitz Showcase | Many moons ago |
| Bozzy The Mole | Zenith | 10 | Blitz Showcase | Many moons ago |
| Bozzy The Mole | Zenith | 10 | Blitz Showcase | Many moons ago |
| Blitz Preprocessor Released As Open Source | Michael Reitzenstein | 24 | Blitz Showcase | Many moons ago |
| converting ascII values to characters | SSS | 6 | Blitz3D Beginners Area | Many moons ago |
| Character Model Sample Animation | Leadwerks | 12 | Blitz3D Programming | Many moons ago |
| Random Seed behaviour across OS inconsistent? | morduun | 26 | BlitzPlus Programming | Many moons ago |
| BlitzCoder Memory: User Avatar Cards wanted! | Grisu | 104 | Blitz Showcase | Many moons ago |