All Posts by Indiepath

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TopicAuthorPostsForumPosted
Terrain ProblemAuzingLG2Blitz3D Beginners AreaMany moons ago
projected texture mapAkat7Blitz3D ProgrammingMany moons ago
Lightmap progs?Dragon5718Content Creation ToolsMany moons ago
Collisions and typesJeremy Paxman - Yeeeeeeeees4Blitz3D ProgrammingMany moons ago
Camera for Orthocbmeeks6Blitz3D ProgrammingMany moons ago
S.U.A.V.E. released!Al Mackey59Blitz ShowcaseMany moons ago
EntityInView -> AnimMeshJeroen4Blitz3D ProgrammingMany moons ago
Ultra fast shadow mapperIndiepath6Blitz3D ProgrammingMany moons ago
Ultra fast shadow mapperIndiepath6Blitz3D ProgrammingMany moons ago
Ultra fast shadow mapperIndiepath6Blitz3D ProgrammingMany moons ago
Ultra fast shadow mapperIndiepath6Blitz3D ProgrammingMany moons ago
Convertion of C++ Vector products to BlitzIndiepath4Blitz3D ProgrammingMany moons ago
Convertion of C++ Vector products to BlitzIndiepath4Blitz3D ProgrammingMany moons ago
Convertion of C++ Vector products to BlitzIndiepath4Blitz3D ProgrammingMany moons ago
How to roll a wheel not ball down a halfpipe?Rob16Blitz3D ProgrammingMany moons ago
direction vectors for rolling ballsRob14Blitz3D ProgrammingMany moons ago
Rotate entity pitch towards camera, despite yawRob5Blitz3D ProgrammingMany moons ago
ball rolling physicsRob12Blitz3D ProgrammingMany moons ago
How to Calculate CameraZoom for 1:1 pixelsOrca11Blitz3D ProgrammingMany moons ago
Water simulationpoopla4Blitz3D ProgrammingMany moons ago
is there a way I could use #000000 instead of 000,000,000 ..... for colorsApollonius16Blitz3D Beginners AreaMany moons ago
Muliple Entity vs Single SurfaceIndiepath2Blitz3D ProgrammingMany moons ago
Need maths help - rotating a scaling XYZ for shadowsRottbott9Blitz3D ProgrammingMany moons ago
Creating a sprite that sits flush on a terrainadsta8Blitz3D Beginners AreaMany moons ago
About the DOOMIII-style normal-mapping demo: is it something that comes with B3D?3DBuzzFan12Blitz3D ProgrammingMany moons ago