| PBuffers | ImaginaryHuman | 8 | BlitzMax OpenGL Programming | Many moons ago |
| Source code organization problems with BlitzMax | Tiggertooth | 6 | BlitzMax Programming | Many moons ago |
| Source code organization problems with BlitzMax | Tiggertooth | 6 | BlitzMax Programming | Many moons ago |
| Protean IDE for BlitzMax | SillyPutty | 20 | BlitzMax Programming | Many moons ago |
| Function Pointer Questions | Cajun17 | 3 | BlitzMax Programming | Many moons ago |
| Arrays in User-Types | Grover | 13 | BlitzMax Programming | Many moons ago |
| Arrays in User-Types | Grover | 13 | BlitzMax Programming | Many moons ago |
| FinalFantasyTactics style camera. How? | Canali | 6 | Blitz3D Programming | Many moons ago |
| Bezier Lines and Matrix Transformations | CompuWiz | 3 | Blitz3D Programming | Many moons ago |
| Xbox | David819 | 15 | Blitz3D Programming | Many moons ago |
| C++ | David819 | 32 | Content Creation Tools | Many moons ago |
| function blitz3d is slow than call a dll function | David | 20 | Blitz3D Programming | Many moons ago |
| Cut Scenes | Lilprog | 10 | Blitz3D Programming | Many moons ago |
| Plaing a grass-mesh on the map | Affje | 20 | Blitz3D Programming | Many moons ago |
| 3D modeler and limitations of Blitz3D | deadmoap | 26 | Blitz3D Programming | Many moons ago |
| Plaing a grass-mesh on the map | Affje | 20 | Blitz3D Programming | Many moons ago |
| Plaing a grass-mesh on the map | Affje | 20 | Blitz3D Programming | Many moons ago |
| Pushing Items (THIS is so simple!) | Neochrome | 9 | Blitz3D Programming | Many moons ago |
| Terraed 2.0.7 pre-release | Filax | 12 | Content Creation Tools | Many moons ago |
| IDE's out there, good bad ugly? | Falelorn | 37 | Content Creation Tools | Many moons ago |
| Faster Rain? | Rogue Vector | 4 | Blitz3D Programming | Many moons ago |
| Need help with player movement ! | JPL | 9 | Blitz3D Programming | Many moons ago |