All Posts by Neochrome
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| Topic | Author | Posts | Forum | Posted |
|---|---|---|---|---|
| Using Your Memory (Any Blitz, Any Level) | Douglas | 8 | Blitz3D Tutorials | Many moons ago |
| Blitz 1.88 | John Blackledge | 45 | Blitz3D Programming | Many moons ago |
| Stencil Shadow Volume demo | Tom | 81 | Blitz3D Programming | Many moons ago |
| 100 Procedural Game Competition | Craig H. Nisbet | 75 | Blitz3D Programming | Many moons ago |
| BlitzODE Physics Thread | BlitzSupport | 218 | Blitz3D Userlibs | Many moons ago |
| BlitzODE Physics Thread | BlitzSupport | 218 | Blitz3D Userlibs | Many moons ago |
| Shaders ? | Paolo | 12 | Blitz3D Programming | Many moons ago |
| Volume shadows o dynamics shadows | gotelin | 14 | Blitz3D Programming | Many moons ago |
| Shaders ? | Paolo | 12 | Blitz3D Programming | Many moons ago |
| Metal Shiny help | Neochrome | 7 | Blitz3D Programming | Many moons ago |
| Metal Shiny help | Neochrome | 7 | Blitz3D Programming | Many moons ago |
| disapperaring models again | cash | 26 | Blitz3D Programming | Many moons ago |
| BlitzODE Physics Thread | BlitzSupport | 218 | Blitz3D Userlibs | Many moons ago |
| texture Blend 4 software | Neochrome | 3 | Blitz3D Programming | Many moons ago |
| texture Blend 4 software | Neochrome | 3 | Blitz3D Programming | Many moons ago |
| not b3d but... sound waves | Erroneouss | 16 | Blitz3D Programming | Many moons ago |
| Why make big games? Why make cheap games? (locked) | Braincell | 200 | Blitz3D Programming | Many moons ago |
| Some questions | Regular K | 4 | Blitz3D Programming | Many moons ago |
| Shadow Ray cast | Neochrome | 4 | Blitz3D Programming | Many moons ago |
| UpdateWorld() | Neochrome | 6 | Blitz3D Beginners Area | Many moons ago |
| Shadow Ray cast | Neochrome | 4 | Blitz3D Programming | Many moons ago |
| Shadow Ray cast | Neochrome | 4 | Blitz3D Programming | Many moons ago |
| Fading between screens | Makepool | 8 | Blitz3D Programming | Many moons ago |
| Hi-to low poly | Neochrome | 10 | Blitz3D Programming | Many moons ago |
| Hi-to low poly | Neochrome | 10 | Blitz3D Programming | Many moons ago |