I have been using some Dot3 lighting, it works realy well so far, but im a little cautious since slow maching will have problems running my game. Is TextureBlend hardware accellarated?
i am using a mesh with two textures, layer 0 being the texture of .. say metal ... and the layer 1 is the normal map that is being dot 3'ed
i am using a mesh with two textures, layer 0 being the texture of .. say metal ... and the layer 1 is the normal map that is being dot 3'ed