How about to add spherical reflection, that would look like highly shiny, polished metal. just check out the teapot demo. Depending on the relfection map it may look like copper when the map is redish, or like steel when it's more kind of a blue tone map.
It's really hard to have a shiny metal map since the shiny FX is a result of diffuse reflections. Of course you can always use a picture of some steel stuff, but it looks strange when in motion.
here's some material, needs some seamless work:
http://www.mayang.com/textures/Manmade/html/Metal/index.html