All Posts by skidracer
ForumsPage: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80
| Topic | Author | Posts | Forum | Posted |
|---|---|---|---|---|
| tokamak physics thread 4 (locked) | skidracer | 163 | Blitz3D Programming | Many moons ago |
| Tokamak Physics Thread 5 (sticky) | skidracer | 162 | Blitz3D Userlibs | Many moons ago |
| Sharp textures | kalimon | 11 | Blitz3D Programming | Many moons ago |
| 3D DREAM CHAT | RifRaf | 63 | Blitz Showcase | Many moons ago |
| LWO exporting | Swampdonkey | 5 | Content Creation Tools | Many moons ago |
| card game advice | Rook Zimbabwe | 25 | Blitz3D Programming | Many moons ago |
| Spot on Texture | Eric | 26 | Blitz3D Programming | Many moons ago |
| Multiplayer Buffer | Banshee | 15 | Blitz3D Programming | Many moons ago |
| Multiplayer Buffer | Banshee | 15 | Blitz3D Programming | Many moons ago |
| YaY! I'm new! | Dran | 24 | Blitz3D Beginners Area | Many moons ago |
| ARGB-values | WillKoh2 | 17 | BlitzPlus Programming | Many moons ago |
| Occlusion using EntityVisible() | Techlord | 18 | Blitz3D Programming | Many moons ago |
| YAL code - flat shaded? | Rottbott | 31 | Blitz3D Programming | Many moons ago |
| BlitzC - A Blitz Syntax Alternative - Thoughts??? | Kram | 103 | Blitz3D Programming | Many moons ago |
| BlitzC - A Blitz Syntax Alternative - Thoughts??? | Kram | 103 | Blitz3D Programming | Many moons ago |
| Some of the work by one of my artists. | Tracer | 15 | Graphics Showcase | Many moons ago |
| PureBasic Multi Thread DLL Problem | Robin Hossain | 13 | Blitz3D Programming | Many moons ago |
| 256 color palette | deadmoap | 18 | BlitzPlus Programming | Many moons ago |
| Q: to those who use tweening with my shadow system | sswift | 30 | Blitz3D Programming | Many moons ago |
| B+ and Windows XP | CodeGit | 5 | BlitzPlus Programming | Many moons ago |
| Particle Candy Bug? | Gabriel | 6 | Content Creation Tools | Many moons ago |
| GNet | Banshee | 3 | Blitz3D Programming | Many moons ago |
| Feature Request:: Move the 'centre' of viewports | John Pickford | 95 | Blitz3D Programming | Many moons ago |
| Radeon and Blitz Compatibility | Algo | 31 | Blitz3D Programming | Many moons ago |
| Where is the texture buffer pixel data stored? | Leadwerks | 3 | Blitz3D Programming | Many moons ago |