Is there a way to put a sharp texture on 3d?
THe blurr on blitz3d is great, but sometimes i want sharpness....
THe blurr on blitz3d is great, but sometimes i want sharpness....
ClearTextureFilters TextureFilter "",1 ;load textures / models to have no mipmapping tex1 = loadtexture("whatever") model1 = loadmesh("whatevermesh") etc.. etc.. ClearTextureFilters TextureFilter "",1+8 ;load normally mipmapped textures / models here tex2 = loadtexture("whatever2") model2 = loadmesh("whatevermesh2") etc.. etc..