| adding textures to a level whats fastest? | Duckstab[o] | 4 | Blitz3D Programming | Many moons ago |
| Performance!!!!! :D | Oleg | 5 | Blitz3D Beginners Area | Many moons ago |
| Rotate a Mesh like an Entity? | CopperCircle | 5 | Blitz3D Programming | Many moons ago |
| Does the .png format suffice for all platforms? | JoJo | 19 | BlitzMax Programming | Many moons ago |
| User Guide Complete! (well, almost) | Russell | 9 | BlitzMax Programming | Many moons ago |
| Does the .png format suffice for all platforms? | JoJo | 19 | BlitzMax Programming | Many moons ago |
| Memory Usage just keeps on growing... | Fry Crayola | 11 | Blitz3D Programming | Many moons ago |
| Handheld win mobile | add | 4 | Blitz3D Programming | Many moons ago |
| 2D - low framerate - what's the issue? | Fry Crayola | 25 | Blitz3D Programming | Many moons ago |
| .NET Classes via BlitzMax | TeraBit | 14 | BlitzMax Programming | Many moons ago |
| BlitzMovie 1.2 release and map editor news | diamondback_uk | 60 | Blitz3D Userlibs | Many moons ago |
| BlitzMovie 1.2 release and map editor news | diamondback_uk | 60 | Blitz3D Userlibs | Many moons ago |
| Font in 3D | RepeatUntil | 4 | Blitz3D Programming | Many moons ago |
| Electro Magnetic Pulse | Indiepath | 9 | Graphics Showcase | Many moons ago |
| Put Blitz 3d inside of anything | Picklesworth | 28 | Blitz Showcase | Many moons ago |
| Antialias Screenshots ? | Alienforce | 6 | Blitz3D Programming | Many moons ago |
| Masking out reflected objects | Dock | 5 | Blitz3D Programming | Many moons ago |
| Masking out reflected objects | Dock | 5 | Blitz3D Programming | Many moons ago |
| No Gosub in BlitzMax? | Rodvik | 19 | BlitzMax Beginners Area | Many moons ago |
| will the 3d module be user friendly | Smurfpuss | 32 | BlitzMax Beginners Area | Many moons ago |
| File packing | Drekinn | 3 | Blitz3D Beginners Area | Many moons ago |
| alpha problem in blitz1.88. anyone else had this? | AdrianT | 5 | Blitz3D Beginners Area | Many moons ago |
| Matrix in Field Type | KuRiX | 6 | Blitz3D Programming | Many moons ago |
| Reference Variables in Functions | KuRiX | 4 | Blitz3D Programming | Many moons ago |
| Response to Mark (cont. "DrawText 'Glitches'") (locked) | Nilium | 22 | BlitzMax Programming | Many moons ago |