.NET Classes via BlitzMax

BlitzMax Forums/BlitzMax Programming/.NET Classes via BlitzMax

Hi All,

After sorting out my pointers, I have a demo of the .NET GUI classes being operated via BlitzMax.

This could be extended to use any classes from the .NET framework and so has a huge potential, especially for tools, but only works on Win32 not Mac :|

You can download the demo and source Here 420kb.

NOTE: *It requires .NET 1.1 framework to be installed on your PC.*

Here's an example of what can be done currently:


The demo I've posted doesn't give you a picture, but lets you draw on the image panel instead.

cool :)

i get an unhandled mem error when i run it :S
got the 1.1 .net installed

Hmmm. Strange. Are you running from the source or the .exe?

Anyone else having problems running it?

It runs great here! Very cool, Lee!

Interesting stuff as usual, Mr. Lee !!

:)

Please keep on thissubject, I'm sure it would open *huge* possibilities to BMAX developers.

Sergio.

both, although the exe doesnt produce an error of such, it doesnt run tho :)

Could you run the source in debug mode and see where the error is occuring?

works, takes a while to startup thou and you can see the window being "built"

Try running it a second time, it should be faster. The .NET framework can take a few seconds to spin up initially.

Thats quite cool.

ok, so i think it must be summin on my desktop that i'll sort as it runs GREAT on my laptop

Wow!! That's exactly what I need. it's a very cool stuff

Ive sent you an email Lee.

How hard do you think it would be to have BMAX being controlled by C#? I would like to use BMAX as a 2D Graphics control inside a C# Application, would it be difficult to do it that way round?

A