Quick question. I am using the fontLib program by Cyberseth (details here). I want to use it in a 3D program. What is the correct/most efficient way to display the font in a 3D environment?
- Draw the graphical font as 2D on the screen?
- Draw first this font on a mesh (every frame), and then display the mesh on screen (3D)??
Thanks!
- Draw the graphical font as 2D on the screen?
- Draw first this font on a mesh (every frame), and then display the mesh on screen (3D)??
Thanks!
