All Posts by wesh
ForumsPage: 1 2 3 4 5 6 7
| Topic | Author | Posts | Forum | Posted |
|---|---|---|---|---|
| mouse double click | wesh | 4 | Blitz3D Programming | Many moons ago |
| Announcing b3D Pipeline | Pudding | 70 | Blitz3D Programming | Many moons ago |
| ARGB Format | wesh | 6 | Blitz3D Programming | Many moons ago |
| ARGB Format | wesh | 6 | Blitz3D Programming | Many moons ago |
| Cartography Shop Import | Pao Hang | 10 | Content Creation Tools | Many moons ago |
| Delete an entity | wesh | 4 | Blitz3D Programming | Many moons ago |
| Delete an entity | wesh | 4 | Blitz3D Programming | Many moons ago |
| Three New CShop3 Shots | Leadwerks | 25 | Content Creation Tools | Many moons ago |
| Can i take a screenshot and save it NOT as BMP ? | Insane Games | 10 | Blitz3D Beginners Area | Many moons ago |
| Paint Terrain Texture | Filax | 8 | Blitz3D Programming | Many moons ago |
| Paint Terrain Texture | Filax | 8 | Blitz3D Programming | Many moons ago |
| CG with OpenGL | wesh | 5 | Blitz3D Programming | Many moons ago |
| Woo-hoo! Unreal II-esque Lightmaps! | Leadwerks | 20 | Content Creation Tools | Many moons ago |
| 3D line | wesh | 6 | Blitz3D Programming | Many moons ago |
| Cartography Shop 3 lights | Leadwerks | 8 | Content Creation Tools | Many moons ago |
| Cube map reflection demo! | marksibly | 90 | Blitz3D Programming | Many moons ago |
| Lightmapper + Transparent textures question | CyBeRGoth (John McCubbin) | 28 | Blitz3D Programming | Many moons ago |
| Lightmapper + Transparent textures question | CyBeRGoth (John McCubbin) | 28 | Blitz3D Programming | Many moons ago |
| Lightmapper + Transparent textures question | CyBeRGoth (John McCubbin) | 28 | Blitz3D Programming | Many moons ago |
| Lightmapper + Transparent textures question | CyBeRGoth (John McCubbin) | 28 | Blitz3D Programming | Many moons ago |
| Cube environment mapping | wesh | 5 | Blitz3D Programming | Many moons ago |
| smoothly interpolating positions/rotations -- hermite preferably.. | DrakeX | 14 | Blitz3D Programming | Many moons ago |
| Cube environment mapping | wesh | 5 | Blitz3D Programming | Many moons ago |
| Lightmapping | wesh | 10 | Blitz3D Programming | Many moons ago |
| Lightmapping | wesh | 10 | Blitz3D Programming | Many moons ago |