All Posts by Haramanai
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| Topic | Author | Posts | Forum | Posted |
|---|---|---|---|---|
| Out of this World | sswift | 45 | General Discussion | Many moons ago |
| Side Scrolling Car Physics | danjamwoo | 15 | BlitzMax Programming | Many moons ago |
| collisions optimization | hub | 14 | BlitzMax Beginners Area | Many moons ago |
| Torque Game Builder | danjamwoo | 30 | General Discussion | Many moons ago |
| OpenGL Commands | Haramanai | 2 | BlitzMax OpenGL Programming | Many moons ago |
| OpenGL.Bmx | Haramanai | 4 | BlitzMax OpenGL Programming | Many moons ago |
| OpenGL.Bmx (locked) | Haramanai | 1 | General Discussion | Many moons ago |
| OpenGL.Bmx | Haramanai | 4 | BlitzMax OpenGL Programming | Many moons ago |
| Swift Sprite System for BlitzMax now available! | sswift | 120 | BlitzMax Programming | Many moons ago |
| Would you pay for an ogre powered engine? (locked) | AntMan - Banned in the line of duty. | 59 | General Discussion | Many moons ago |
| PNG transparent colour | DrDerekDoctors | 29 | BlitzMax Programming | Many moons ago |
| Rotate a vector around another vector? | Leadwerks | 15 | General Discussion | Many moons ago |
| draw a area of an image | hub | 6 | BlitzMax Beginners Area | Many moons ago |
| 2d vector rasterization and transformations | SillyPutty | 6 | BlitzMax Beginners Area | Many moons ago |
| SWIG Simplified Wrapper! | Haramanai | 5 | General Discussion | Many moons ago |
| Could Blender animation be used with "loadAnimMesh | Happy Sammy | 6 | Content Creation Tools | Many moons ago |
| Scaling Quad correctly ? | SillyPutty | 7 | BlitzMax Programming | Many moons ago |
| Scaling Quad correctly ? | SillyPutty | 7 | BlitzMax Programming | Many moons ago |
| Scaling Quad correctly ? | SillyPutty | 7 | BlitzMax Programming | Many moons ago |
| Rares answer to Pokemon | AdrianT | 24 | General Discussion | Many moons ago |
| How can i draw a textured triangle in max2d? | Garred | 8 | BlitzMax Programming | Many moons ago |
| Deforming images... | ragtag | 6 | BlitzMax Beginners Area | Many moons ago |
| RenderState.Push() + Pop() methods! | sswift | 12 | BlitzMax Programming | Many moons ago |
| Cross GUI request for comments | Chris C | 14 | BlitzMax Programming | Many moons ago |
| Return value from Var must be matching type | sswift | 15 | BlitzMax Beginners Area | Many moons ago |