All Posts by fall_x
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| Topic | Author | Posts | Forum | Posted |
|---|---|---|---|---|
| MIDI input from a keyboard? | Caff | 26 | Blitz3D Programming | Many moons ago |
| MIDI input from a keyboard? | Caff | 26 | Blitz3D Programming | Many moons ago |
| Mmorpg client/server concepts? | fall_x | 6 | Blitz3D Programming | Many moons ago |
| 3d Tools Overview (sticky) | podperson | 84 | Content Creation Tools | Many moons ago |
| 3d Tools Overview (sticky) | podperson | 84 | Content Creation Tools | Many moons ago |
| 3d Tools Overview (sticky) | podperson | 84 | Content Creation Tools | Many moons ago |
| 3d Tools Overview (sticky) | podperson | 84 | Content Creation Tools | Many moons ago |
| texture problem | D4NM4N | 5 | Blitz3D Programming | Many moons ago |
| Which Modeller? | Grovesy | 13 | Content Creation Tools | Many moons ago |
| Animation and collision | fall_x | 21 | Blitz3D Programming | Many moons ago |
| Animation and collision | fall_x | 21 | Blitz3D Programming | Many moons ago |
| The original Treemagik released to PD | Swampdonkey | 9 | Content Creation Tools | Many moons ago |
| Female Thief/Pirate Model WIP | Tyler | 20 | Graphics Showcase | Many moons ago |
| Optimum size for meshes? | D4NM4N | 10 | Blitz3D Programming | Many moons ago |
| Optimum size for meshes? | D4NM4N | 10 | Blitz3D Programming | Many moons ago |
| Animation and collision | fall_x | 21 | Blitz3D Programming | Many moons ago |
| Animation and collision | fall_x | 21 | Blitz3D Programming | Many moons ago |
| Animation and collision | fall_x | 21 | Blitz3D Programming | Many moons ago |
| Animation and collision | fall_x | 21 | Blitz3D Programming | Many moons ago |
| Battle music | fall_x | 8 | Graphics Showcase | Many moons ago |
| Battle music | fall_x | 8 | Graphics Showcase | Many moons ago |
| Battle music | fall_x | 8 | Graphics Showcase | Many moons ago |
| Battle music | fall_x | 8 | Graphics Showcase | Many moons ago |
| Any HTML Parser out there? | Shifty Geezer | 3 | Blitz3D Programming | Many moons ago |
| Saving Games | cash | 20 | Blitz3D Programming | Many moons ago |