| ODE RagDoll Editor and IK Tool | Ricky Smith | 5 | Blitz Showcase | Many moons ago |
| ODE RagDoll Editor and IK Tool | Ricky Smith | 5 | Blitz Showcase | Many moons ago |
| Mothership v1.0 | Jeremy Paxman - Yeeeeeeeees | 17 | Blitz Showcase | Many moons ago |
| B3D help | MisterMecha | 4 | Blitz3D Beginners Area | Many moons ago |
| Worth Purchasing BLit3d this late ? | SillyPutty | 35 | Blitz3D Programming | Many moons ago |
| BlitzXML - A XML function library | John J. | 40 | Blitz Showcase | Many moons ago |
| Naked War | John Pickford | 112 | Blitz Showcase | Many moons ago |
| File Type Changer | Picklesworth | 4 | Blitz Showcase | Many moons ago |
| Texture Studio 1.10 - Seamless texture generator | John J. | 33 | Blitz Showcase | Many moons ago |
| Releasing my B3D code modules | Storm8191 | 16 | Blitz3D Programming | Many moons ago |
| Speed of CreatePivot and FreeEntity | KuRiX | 10 | Blitz3D Programming | Many moons ago |
| Releasing my B3D code modules | Storm8191 | 16 | Blitz3D Programming | Many moons ago |
| In your opinion, what is the best gui lib? | Kalisme | 37 | Blitz3D Userlibs | Many moons ago |
| G.L.E.T released Opensource | ckob | 35 | Blitz Showcase | Many moons ago |
| MirageX now OpenSource | MrCredo | 18 | Blitz Showcase | Many moons ago |
| G.L.E.T released Opensource | ckob | 35 | Blitz Showcase | Many moons ago |
| G.L.E.T released Opensource | ckob | 35 | Blitz Showcase | Many moons ago |
| No access to low-level animation data | Rad Gravity | 4 | Blitz3D Programming | Many moons ago |
| Bone Tweening System | Makepool | 4 | Blitz3D Programming | Many moons ago |
| Smiff | EddieRay | 6 | Content Creation Tools | Many moons ago |
| Smiff | EddieRay | 6 | Content Creation Tools | Many moons ago |
| weighted vertexes ? | nadia | 18 | Blitz3D Programming | Many moons ago |
| Pacemaker | RiverRatt | 3 | Content Creation Tools | Many moons ago |
| How long before the PC version of Blitzmax? | GfK | 84 | Blitz3D Programming | Many moons ago |
| Project PLASMA FPS 2004: Thread 6 | Techlord | 116 | Blitz3D Programming | Many moons ago |