All Posts by KuRiX
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| Topic | Author | Posts | Forum | Posted |
|---|---|---|---|---|
| Worst random numbers ever! | Floyd | 44 | Blitz3D Programming | Many moons ago |
| What Should i Clean? | KuRiX | 12 | Blitz3D Programming | Many moons ago |
| Strange Render Speed Up | Apocalypse | 4 | Blitz3D Userlibs | Many moons ago |
| What Should i Clean? | KuRiX | 12 | Blitz3D Programming | Many moons ago |
| In your opinion, what is the best gui lib? | Kalisme | 37 | Blitz3D Userlibs | Many moons ago |
| Worst random numbers ever! | Floyd | 44 | Blitz3D Programming | Many moons ago |
| What Should i Clean? | KuRiX | 12 | Blitz3D Programming | Many moons ago |
| What Should i Clean? | KuRiX | 12 | Blitz3D Programming | Many moons ago |
| What Should i Clean? | KuRiX | 12 | Blitz3D Programming | Many moons ago |
| LightMesh is Slow? | KuRiX | 14 | Blitz3D Programming | Many moons ago |
| LightMesh is Slow? | KuRiX | 14 | Blitz3D Programming | Many moons ago |
| LightMesh is Slow? | KuRiX | 14 | Blitz3D Programming | Many moons ago |
| LightMesh is Slow? | KuRiX | 14 | Blitz3D Programming | Many moons ago |
| FMOD Update? | starfox | 4 | Blitz3D Programming | Many moons ago |
| LightMesh is Slow? | KuRiX | 14 | Blitz3D Programming | Many moons ago |
| Point Position vs a Plane | KuRiX | 5 | Blitz3D Programming | Many moons ago |
| Point Position vs a Plane | KuRiX | 5 | Blitz3D Programming | Many moons ago |
| Point Position vs a Plane | KuRiX | 5 | Blitz3D Programming | Many moons ago |
| Have to give function an identifier?? | Picklesworth | 8 | Blitz3D Programming | Many moons ago |
| Rear-view mirror - camera or mirror? | puki | 12 | Blitz3D Programming | Many moons ago |
| Net Code for thousans of monsters | Neochrome | 8 | Blitz3D Programming | Many moons ago |
| Net Code for thousans of monsters | Neochrome | 8 | Blitz3D Programming | Many moons ago |
| Easiest physics engine? | Jeremy Paxman - Yeeeeeeeees | 2 | Blitz3D Userlibs | Many moons ago |
| Turn Mesh Around its centermass | semar | 13 | Blitz3D Programming | Many moons ago |
| Turn Mesh Around its centermass | semar | 13 | Blitz3D Programming | Many moons ago |