I was working on a brightness control function for my Userlib when I noticed something very odd when timing it's speed. When my program initially starts, the processing loop takes about 150ms (720x480 Image on 3Ghz P4), but after about 10 seconds, the loop time goes down to 45ms.
Has anyone else noticed this behavior? Is there something going on with Blitz's Render Engine, like some self optimization?
Any takers? Here is the source code...
You can download the userlib here from my worklog..
http://www.blitzbasic.com/logs/userlog.php?user=7138&log=440
Has anyone else noticed this behavior? Is there something going on with Blitz's Render Engine, like some self optimization?
Any takers? Here is the source code...
Graphics3D 640,480,0,2 im=LoadImage ("baby.bmp") Brightness=1 While Not KeyHit(1) ;Get Initial Time Start%=MilliSecs() ;Get Keyboard Inputs If KeyHit(200) Then Brightness=Brightness+10 EndIf If KeyHit(208) Then Brightness=Brightness-10 EndIf ;Render Area SetBuffer=BackBuffer Cls ;Make copy of original image im2=CopyImage (im) ;Adjust Image Brightness ImageBrightness (im2,0,Brightness) ;Render to backbuffer DrawImage (im2,0,0) ;Print elapsed time Locate 5,5 Print "Up/Down to Adjust Brightness" Locate 5,25 Print "Elapsed Time:" + Str(MilliSecs()-start) + " ms" Flip 0 Wend
You can download the userlib here from my worklog..
http://www.blitzbasic.com/logs/userlog.php?user=7138&log=440