| copymesh | MadJack | 9 | Blitz3D Programming | Many moons ago |
| climbing | Ruz | 16 | Blitz3D Programming | Many moons ago |
| Request: Extra camera functions | Ken Lynch | 32 | Blitz3D Programming | Many moons ago |
| Anybody interested in a fancy terrain system? | Skitchy | 21 | Content Creation Tools | Many moons ago |
| Cant import .obj into characterFX | big10p | 15 | Content Creation Tools | Many moons ago |
| Scalemesh memory access violation | Craig H. Nisbet | 14 | Blitz3D Programming | Many moons ago |
| Entity Animation | Gauge | 3 | Blitz3D Programming | Many moons ago |
| A New Texture I Made | Leadwerks | 5 | Graphics Showcase | Many moons ago |
| Tutorial on Rigging Characters in Max? | Gabriel | 10 | Content Creation Tools | Many moons ago |
| running 'and' jumping | Ruz | 6 | Blitz3D Programming | Many moons ago |
| big games | MadJack | 53 | Blitz Showcase | Many moons ago |
| Free girl model(mostly completed) | poopla | 9 | Graphics Showcase | Many moons ago |
| Memory acces violation Second time round | Chimeara | 9 | Blitz3D Beginners Area | Many moons ago |
| Animated mesh with multiple weights | marksibly | 89 | Blitz3D Programming | Many moons ago |
| Animated mesh with multiple weights | marksibly | 89 | Blitz3D Programming | Many moons ago |
| Pre-animation puppet setup | Knotz | 10 | Graphics Showcase | Many moons ago |
| Animated mesh with multiple weights | marksibly | 89 | Blitz3D Programming | Many moons ago |
| Something i want to say about seenie and tokama | Murphy | 7 | Blitz3D Programming | Many moons ago |
| Pre-animation puppet setup | Knotz | 10 | Graphics Showcase | Many moons ago |
| Something i want to say about seenie and tokama | Murphy | 7 | Blitz3D Programming | Many moons ago |
| Smarter compiler? | Seldon | 5 | Blitz3D Beginners Area | Many moons ago |
| It's coming... | sswift | 33 | Blitz Showcase | Many moons ago |
| Another 3D modeller you may not have seen... | Skitchy | 9 | Content Creation Tools | Many moons ago |
| Dragon Ball Z : Toon Shading | mouss38 | 9 | Blitz3D Programming | Many moons ago |
| Animated mesh with multiple weights | marksibly | 89 | Blitz3D Programming | Many moons ago |