Entity Animation

Blitz3D Forums/Blitz3D Programming/Entity Animation

When running a jump sequence, should you move the player each framer, or should you do the jumping sequence in the animation frames, or does that screw up your collisions?

i'd do the jumping via the code. Means you can change the jumping height and such, and have complete control over the guy in blitz.

any animation positioning done in an animation package is a bad idea.