All Posts by Michael Reitzenstein
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| Topic | Author | Posts | Forum | Posted |
|---|---|---|---|---|
| Various | dmoc | 9 | BlitzMax Programming | Many moons ago |
| Which is faster? | WarpZone | 11 | Blitz3D Beginners Area | Many moons ago |
| Naked War | John Pickford | 112 | Blitz Showcase | Many moons ago |
| Type (struct) declared in Extern issue | StuC | 6 | BlitzMax Programming | Many moons ago |
| Dark Quads | Nexic | 3 | Blitz3D Beginners Area | Many moons ago |
| Functions inside functions | Curtastic | 39 | BlitzMax Programming | Many moons ago |
| Type Field initializers | WolRon | 9 | Blitz3D Programming | Many moons ago |
| DirectX Support | Indiepath | 47 | BlitzMax Programming | Many moons ago |
| DirectX Support | Indiepath | 47 | BlitzMax Programming | Many moons ago |
| things i dislike about bMax | Insane Games | 32 | BlitzMax Programming | Many moons ago |
| things i dislike about bMax | Insane Games | 32 | BlitzMax Programming | Many moons ago |
| Min requirements | wildboar | 15 | BlitzMax Programming | Many moons ago |
| things i dislike about bMax | Insane Games | 32 | BlitzMax Programming | Many moons ago |
| things i dislike about bMax | Insane Games | 32 | BlitzMax Programming | Many moons ago |
| Worst random numbers ever! | Floyd | 44 | Blitz3D Programming | Many moons ago |
| Worst random numbers ever! | Floyd | 44 | Blitz3D Programming | Many moons ago |
| Tank game in progress | sswift | 24 | Blitz Showcase | Many moons ago |
| The Unnoficial Blitz Basic Preprocessor | Picklesworth | 7 | Blitz3D Programming | Many moons ago |
| The Unnoficial Blitz Basic Preprocessor | Picklesworth | 7 | Blitz3D Programming | Many moons ago |
| Static member variables | jamesmintram | 5 | BlitzMax Programming | Many moons ago |
| DirectX required | Steve Elliott | 84 | BlitzMax Programming | Many moons ago |
| DirectX required | Steve Elliott | 84 | BlitzMax Programming | Many moons ago |
| DirectX required | Steve Elliott | 84 | BlitzMax Programming | Many moons ago |
| DirectX required | Steve Elliott | 84 | BlitzMax Programming | Many moons ago |
| DirectX required | Steve Elliott | 84 | BlitzMax Programming | Many moons ago |