First, sorry for my poor english.. my native language is portuguese.
Hi there. I'm was a Blitz3D programmer for a long time, and stoped using it when i moved to Linux, so i was really excited about bmax, cuz i could start using blitz again. But a few problems are making me mad sometimes.. here we go :
1- the linux IDE é kinda ugly.. i saw it running on a windows machine and was a little better. Hope the IDE will get better on a final Linux version. Oh, the linux IDE crashes a lot too..
2- no method overloading ? No overloading at all ? I cant even call a variable "ship" if there is a type called "Ship" ? Hum, thats bad.. really bad.
3- the way the construtor works is kind weird. Why not making it more like java, python or ruby ?
4- Pointers.. if the way methods works were more like java, pointers could have been avoided.. i hate pointers.
The technology is really sweet, and it's possible to make some really nice stuff. But i think the sintax of the language needs a few changes. Im a Java fanatic, maybe thats why i think that way ;) Too bad graphics in Java are so hard to master.
Hi there. I'm was a Blitz3D programmer for a long time, and stoped using it when i moved to Linux, so i was really excited about bmax, cuz i could start using blitz again. But a few problems are making me mad sometimes.. here we go :
1- the linux IDE é kinda ugly.. i saw it running on a windows machine and was a little better. Hope the IDE will get better on a final Linux version. Oh, the linux IDE crashes a lot too..
2- no method overloading ? No overloading at all ? I cant even call a variable "ship" if there is a type called "Ship" ? Hum, thats bad.. really bad.
3- the way the construtor works is kind weird. Why not making it more like java, python or ruby ?
4- Pointers.. if the way methods works were more like java, pointers could have been avoided.. i hate pointers.
The technology is really sweet, and it's possible to make some really nice stuff. But i think the sintax of the language needs a few changes. Im a Java fanatic, maybe thats why i think that way ;) Too bad graphics in Java are so hard to master.