| Mark Rein | FlameDuck | 26 | General Discussion | Many moons ago |
| Is this bad code... | ragtag | 6 | BlitzMax Programming | Many moons ago |
| Relaxing game | MadJack | 5 | General Discussion | Many moons ago |
| Getting your foot in the door | Storm8191 | 65 | General Discussion | Many moons ago |
| Differences between Direct X and OpenGL? | AlexO | 4 | BlitzMax Programming | Many moons ago |
| field pointing to an object | CS_TBL | 13 | BlitzMax Programming | Many moons ago |
| Differences between Direct X and OpenGL? | AlexO | 4 | BlitzMax Programming | Many moons ago |
| MaxIDE120F | skidracer | 29 | BlitzMax Programming | Many moons ago |
| KMaxIDE | BORNtobeNAMELESS | 10 | BlitzMax Programming | Many moons ago |
| How Big Is Your Current Project? | Red Ocktober | 52 | General Discussion | Many moons ago |
| Vista - system requirements unveiled | GfK | 126 | General Discussion | Many moons ago |
| Porting blitzplus programs to blitzmax: advice? | salric | 12 | BlitzMax Programming | Many moons ago |
| Interesting polymorphic problem. | Grey Alien | 34 | BlitzMax Programming | Many moons ago |
| What is the point of extending types? | sswift | 49 | BlitzMax Beginners Area | Many moons ago |
| Interesting polymorphic problem. | Grey Alien | 34 | BlitzMax Programming | Many moons ago |
| Interesting polymorphic problem. | Grey Alien | 34 | BlitzMax Programming | Many moons ago |
| What is the point of extending types? | sswift | 49 | BlitzMax Beginners Area | Many moons ago |
| Balancing Scripting and Hardcode | Drey | 19 | BlitzMax Programming | Many moons ago |
| Interesting polymorphic problem. | Grey Alien | 34 | BlitzMax Programming | Many moons ago |
| Balancing Scripting and Hardcode | Drey | 19 | BlitzMax Programming | Many moons ago |
| Got questions about networking or multiplayer? | Tibit | 35 | General Discussion | Many moons ago |
| Got questions about networking or multiplayer? | Tibit | 35 | General Discussion | Many moons ago |
| Great work on user-made docs! | Russell | 29 | BlitzMax Programming | Many moons ago |
| Sprite system physics demo released! | sswift | 80 | BlitzMax Programming | Many moons ago |
| Sprite system physics demo released! | sswift | 80 | BlitzMax Programming | Many moons ago |