| Multitasking using events | ImaginaryHuman | 13 | BlitzMax Programming | Many moons ago |
| Multitasking using events | ImaginaryHuman | 13 | BlitzMax Programming | Many moons ago |
| Int Pointers on type fields | Tibit | 6 | BlitzMax Programming | Many moons ago |
| [MaxGUI] How does RedrawGadget() work with Flip()? | ImaginaryHuman | 6 | BlitzMax Programming | Many moons ago |
| [MaxGUI] How does RedrawGadget() work with Flip()? | ImaginaryHuman | 6 | BlitzMax Programming | Many moons ago |
| GadgetX() and GadgetY() with CLIENTCOORDS | ImaginaryHuman | 2 | BlitzMax Programming | Many moons ago |
| BRL 3D Module Progress? | Steve Elliott | 62 | General Discussion | Many moons ago |
| Cannot stop playing... | B+man | 20 | General Discussion | Many moons ago |
| Balancing Scripting and Hardcode | Drey | 19 | BlitzMax Programming | Many moons ago |
| Balancing Scripting and Hardcode | Drey | 19 | BlitzMax Programming | Many moons ago |
| [MaxGUI] How does RedrawGadget() work with Flip()? | ImaginaryHuman | 6 | BlitzMax Programming | Many moons ago |
| Image manipulation like in Winamp? | Grisu | 2 | BlitzMax Programming | Many moons ago |
| GadgetX() and GadgetY() with CLIENTCOORDS | ImaginaryHuman | 2 | BlitzMax Programming | Many moons ago |
| Interesting polymorphic problem. | Grey Alien | 34 | BlitzMax Programming | Many moons ago |
| Interesting polymorphic problem. | Grey Alien | 34 | BlitzMax Programming | Many moons ago |
| SGI 48bit Image Converter (Export Uncompressed) | Matty | 6 | General Discussion | Many moons ago |
| Glimmer Games Site Redesign | Gabriel | 34 | General Discussion | Many moons ago |
| Tooltips on MaxGUI buttons? | ozak | 8 | BlitzMax Programming | Many moons ago |
| Scaling pixmap? | ozak | 4 | BlitzMax Programming | Many moons ago |
| Tooltips on MaxGUI buttons? | ozak | 8 | BlitzMax Programming | Many moons ago |
| Smaller is better. | Indiepath | 20 | General Discussion | Many moons ago |
| [MaxGUI] Move window after creating it? | ImaginaryHuman | 10 | BlitzMax Programming | Many moons ago |
| [MaxGUI] Dynamic resize and movement update | ImaginaryHuman | 7 | BlitzMax Programming | Many moons ago |
| Smaller is better. | Indiepath | 20 | General Discussion | Many moons ago |
| [MaxGUI] Dynamic resize and movement update | ImaginaryHuman | 7 | BlitzMax Programming | Many moons ago |